Wednesday, 26th June

Requests for a game, or looking for an opponent? This is the place to ask or look.
Forum rules
Posts older than 180 days will be automatically deleted

Wednesday, 26th June

Postby leopard » Tue Jun 25, 2019 7:27 am

Down with SAGA, hopefully getting Pict to little tiny bits
User avatar
leopard
 
Posts: 3647
Joined: Sun Mar 30, 2014 6:55 pm
Location: Wombwell, Barnsley

Re: Wednesday, 26th June

Postby Baldie » Tue Jun 25, 2019 12:26 pm

Hope to get in as well
Baldie
 
Posts: 3644
Joined: Tue Apr 01, 2014 6:13 pm

Re: Wednesday, 26th June

Postby leopard » Tue Jun 25, 2019 12:28 pm

Baldie wrote:Hope to get in as well


this is good, bring a dustpan & brush and you can help me remove the remains of what was once a warband :)
User avatar
leopard
 
Posts: 3647
Joined: Sun Mar 30, 2014 6:55 pm
Location: Wombwell, Barnsley

Re: Wednesday, 26th June

Postby leopard » Wed Jun 26, 2019 8:20 pm

A silver medal!

this is progress....

Anglo-Saxon cavalry certainly change how they play, was much more able to apply pressure, and indeed encircle for an attack on that blasted chariot, nearly got him too. Makes a change from half the army doing nothing while the other half gets shot to ribbons. Just need a bit more practice but etc on the flanks these guys move quickly.
User avatar
leopard
 
Posts: 3647
Joined: Sun Mar 30, 2014 6:55 pm
Location: Wombwell, Barnsley

Re: Wednesday, 26th June

Postby Baldie » Wed Jun 26, 2019 8:25 pm

unit of 4 and unit of eight or two of six perhaps
Baldie
 
Posts: 3644
Joined: Tue Apr 01, 2014 6:13 pm

Re: Wednesday, 26th June

Postby leopard » Wed Jun 26, 2019 9:56 pm

Baldie wrote:unit of 4 and unit of eight or two of six perhaps


maybe, need to keep the dice count high though. thinking is using them as a counter charge and clean up unit, able to get on the flanks and behind to make it hard to back off, then send in the easily buffed levy units to kill a few and push the enemy back, before letting the cavalry get into the now fatigued enemy unit.

needs a bit of work, trouble is a unit of 4, 6 or 8 can still be rendered ineffective by a bunch of crossbows over a turn or two with a few tricks in a single turn for sure - three units of four makes focussing fire on them actually quite hard
User avatar
leopard
 
Posts: 3647
Joined: Sun Mar 30, 2014 6:55 pm
Location: Wombwell, Barnsley


Return to Arrange a Game

Who is online

Users browsing this forum: No registered users and 4 guests

cron