Leopard's High Elves

A place for your armies to call home

Leopard's High Elves

Postby leopard » Sat Nov 08, 2014 7:13 pm

New campaign starting in these southern slightly roundabout parts, used this as an incentive to get my High Elves actually done. Can use unpainted here, but generally frowned upon not to be seen making an effort so an effort will be made.

Removing the blue/grey/gold scheme, not overly happy with it and replacing with a red/white scheme to be coupled with a snow covered base, theme is "Fire and Ice".

Right then a few piccies.

Some of the pointy ones rebased, shows the old colours, not fully applied.
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Primed black
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Seaguard, not yet reprimed
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Few more models, needing new bases
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Primed models with the skin tones added
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Warm white added to the archers, couple of sand colours then off white, may add a pure white final highlight once the other colours are there.
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Re: Leopard's High Elves

Postby Psycho Bins » Sat Nov 08, 2014 8:26 pm

I hate painting white but looking good
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Re: Leopard's High Elves

Postby leopard » Sat Nov 08, 2014 8:46 pm

Psycho Bins wrote:I hate painting white but looking good


This is dead easy to paint, lifted from a historicals blog.

Base is "Brown Sand", as the shadow colour
Layer #1 is "Iraqi Sand", a bone colour really, but not quite
Layer #2 is "Off White", doesn't go on solid which is what you want here
Layer #3 is also "Off White" just the block in a few areas.

Nice warm colour, same with a pale grey shadow and a grey/white mix works just as well for a cold white.

Actually found this is easier to get a decent looking white that actually starting with a white primer then trying to shade it. The VMC "Pale Grey" Wash is good but then you end up highlighting anyway, this cuts out needing to wait for the wash to dry.

Tomorrow will see the red go on, currently planning a mid brown for the woods as a light wood won't work well with the white on the model and not really a fan of the bone coloured wood.

Did think of leaving the wood in black but not sure yet, will be the last things to get painted at this rate.

No idea how to use High Elves, but figure this won't impact game performance too much
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Re: Leopard's High Elves

Postby Baldie » Sat Nov 08, 2014 10:08 pm

Cudos for starting again.
My elves are currently sitting in a box and I can't decide if they are going on painting or flogging pile.
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Re: Leopard's High Elves

Postby ironbelly2 » Sun Nov 09, 2014 10:44 am

Ave a Skaven army in same boat! Flog or paint!
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Re: Leopard's High Elves

Postby Baldie » Sun Nov 09, 2014 2:48 pm

Paint, you will have it finished for tea.
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Re: Leopard's High Elves

Postby leopard » Sun Nov 09, 2014 5:59 pm

Paint on the robes

Image

Skaven? ha! trick with them is pick colours that are fast to paint, not yet found anyone with rodents who has actually done that...
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Re: Leopard's High Elves

Postby leopard » Tue Nov 11, 2014 4:48 pm

Archers, more or less finished

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Bases need a bit of snow, and the gems could do with a white dot, otherwise not planning anything more.
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Re: Leopard's High Elves

Postby leopard » Tue Nov 11, 2014 5:33 pm

Now have a bit more on the campaign I've signed up to, needless to say signed up before seeing the rules..

Apparently we are not using the 50% lords & heros stuff as such, but armies experience fiddles with the % limits which seems a nice simple way of using it.

We are using combined profiles... :)

Soooo have to get a dragon.. Figure at 2k per game, with a combined profile and in a campaign where I can send it against armies that lack cannons..

:)
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Re: Leopard's High Elves

Postby ironbelly2 » Wed Nov 12, 2014 6:21 pm

Baldie wrote:Paint, you will have it finished for tea.


There are loooads.... On with my ruskis
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