And my 'prime' army was the one that got spanked, in a fight against an army they should have been able to eat without even yawning, while the secondary backup army that was thrown together to be as cheap as it really could be seems to be working better..
Think Bolokov has earned a few upgrades, thinking the following, thoughts welcome.
Drop the SMG Company, saves a few points
Drop one platoon in each Strelkovy down to just Rifle Teams (need to check I can do this, if not drop both down), save a good few more points
Buy a third platoon for each company, as an SMG platoon (only need to build four more SMG teams which I have), doesn't use all the saved points, makes the two blobs megamongo and a lot harder to chase off
Buy a flame thrower platoon, to attach into the infantry and make them a lot nastier in assault
Drop the PTRD from the HQ, or actually
build the models so they are actually on the table
Find some cheap mobile units, possibly BA-64, to get something that can pounce quickly (army currently not that mobile) or some cheaper fast tanks for the same effect but a bit harder to shift
Need to have a think, but the list will be running again at 1,750 towards the end of June, ditto have some points to upgrade 2.Panzer a little.